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- //Bullets, Projectiles, Missiles, Flares (maximum 500 20 20 20)
- Ammo 400 20 10 5
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- //Tank, Jet, HelicopterGun, HelicopterRocket (range:1-9) (default 1,3,3,3)
- Aggression 5 5 5 3
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- Daytime
- //Nightime
- Crosshair
- //Artillery
- //Bombers
- AltGun
- //AltCannon
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- /*** TANK (maximum 12) ***/
- Object TANK
- Delay 100
- ObjectInc
- Delay 150
- ObjectInc
- Delay 200
- ObjectInc
- Delay 250
- ObjectInc
- Delay 300
- ObjectInc
- Delay 350
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
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-
- /*** APC (maximum 4, soldiers 6) basic ***/
- Object APC1
- Delay 500
- ObjectInc
- Delay 550
- //ObjectInc
- //Delay 400
- //West
- //ObjectInc
- //Delay 400
- South
-
- /*** APC (maximum 4, soldiers 6) gun turret ***/
- Object APC2
- Delay 560
- ObjectInc
- Delay 580
- ObjectInc
- Delay 100
- //ObjectInc
- //Delay 100
- South
-
-
- /*** APC (maximum 4, soldiers 6) missile turret ***/
- //Object APC3
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
- /*** JET (maximum 16) ***/
- //Object JET
- //Delay 50
- //ObjectInc
- //Delay 100
- //ObjectInc
- //Delay 150
- //ObjectInc
- //Delay 200
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //ObjectInc
- //North
- //South
- //East
- //West
-
-
- /*** BOMBER (maximum 9) ***/
-
- /*** COBRA (maximum 12) ***/
- Object COBRA
- Delay 50
- ObjectInc
- Delay 150
- ObjectInc
- Delay 200
- ObjectInc
- Delay 250
- ObjectInc
- Delay 300
- ObjectInc
- Delay 350
- South
-
- /*** CH53 (maximum 8, soldiers 6) ***/
- //Object CH53
- //Delay 600
- //ObjectInc
- //Delay 600
- //ObjectInc
- //Delay 600
- //East
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-
- /*** C130 (maximum 8, soldier 0-12) ***/
- Object C130
- Delay 600
- //troops1 8
- hdrop 1
- mdrop 1
- adrop 1
- pdrop 1
- Far
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- ObjectInc
- Delay 900
- troops1 8
- Far
- passes 1
-
- ObjectInc
- Delay 1000
- troops1 8
- Far
- passes 1
-
- //ObjectInc
- //Delay 150
- //troops1 12
- Far
- //ObjectInc
- //Delay 250
- //troops1 12
- //Far
- //ObjectInc
- //Delay 300
- //troops1 8
- //Far
- //ObjectInc
- //Delay 350
- //troops1 8
- //North
- //South
- //East
- //West
-
- //ObjectInc
- //Delay 600
- //troops1 8
- //troops2 4
- //hdrop 2
- //mdrop 2
- //adrop 2
- //pdrop 2
- //passes 2
-
-
- //ObjectInc
- //Delay 400
- //troops1 6
- //passes 1
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- End
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